Even with a high-edge game console and portable links, I cannot dare give up the thrill and excitement of playing on line. The same virtual mode, visual appeal, and challenge. But what makes it tougher is having to rely on a team of other players. For long, virtual games have been exposed to criticism and hurled with blames for sex and violence. Can't we at least give it some credit?
The interactive mode of playing doesn't solely reflect on domination but cooperation as well. Often times, the roles you play will have a great value of teetering success on other team members. All the more that it diversifies the gaming
mode and flexibility stunts.
My brother John, who's only 15, met her girlfriend Tateeh while playing on line. Tateeh's new on the game so she depended more on John for details and guidance. Playing as a team for almost a month, they took their harmonious partnership into a real-life love affair. Once I asked Tateeh "So what made you fall for John, you're not even sure if he's a lunatic?". And she said "Well, while playing I saw that he's very responsible and often times yielding, so long as it will lead us to victory. He's man enough than most people I know!"
As a player, I could attest that
PC games are more than just a venue for addiction. It builds up character and creativity. It's less physical than contact sports, but it fosters interaction, hence cooperation, assumption of responsibility, and instinctive strike for victory. It's something that's electrifying and enhancing. I won't talk you into playing one, but if you are already hooked, I can only say- Well boys, it's time to bring them down!